Welcome to Adobe Flash Player 10.2 software! This document is for users installing Flash Player 10.2 on devices and for developers creating content for Flash Player 10.2. It addresses issues that are not discussed in the Flash Professional or Flex documentation. This document may be updated periodically for updated releases, and as more information becomes available.
Read these Release Notes carefully before downloading Flash Player 10.2 for Android.
Download Adobe Flash Player 10.2.152.26 and install the latest and the fastest SWF Player to enjoy HD Videos - We earlier told you about adobe flash player 10.2 beta for developers. Adobe has now made a final release of this version of its popular video player to all users. Download the latest version of Adobe Flash Player 10.2. Android App APK: dobe Flash Player 10.2 will be available from March 18 for Android FroYo and Gingerbread smartphones as well as Honeycomb tablets with Android 3.0.1 update. On September 10 2013, Adobe released Flash Player 11.1.111.73 for Android 2.x and 3.x and 11.1.115.81 for Android 4.0.x in keeping with statements made in Adobe's publicly available Flash Roadmap. This release is the final update release of Flash Player for the Android operating system.
The current build number for Flash Player 10.2 for Android 2.2 and above is 10.2.157.51. Flash Player 10.2 is a production GA (General Availability) release for Android 2.2 (Froyo), 2.3 (Gingerbread), and Android 3.01 (Honeycomb) devices.
Mar 21, 2011 Adobe has officially announced that the new version of Flash Player for Android, 10.2, is now available. It can already be downloaded on the Android Market here. The new player promises a full web.
Jul 06, 2011 some chinese developers of android mipad device have modded the original adobe flash 10.1 (NOW 10.2) app for android and made it compatible for most armv6 and armv7 ( arm 11 family ) devices. The app is found to be working on most android devices with armv6 and armv7 phones like lg optimus one, xperia x8, zte blade, samsung prevail, etc.
For current Flash Player system requirements, visit http://www.adobe.com/products/flashplayer/systemreqs/index.html#mobile.
To view a list of certified devices, visit http://www.adobe.com/flashplatform/certified_devices/
Flash Player 10.2 is the newest runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and video across devices. For a general overview of new features and enhancements, visit the Flash Player 10.2 release notes: http://kb2.adobe.com/cps/890/cpsid_89050.html.
Hardware accelerated video rendering for H.264 (On upcoming Honeycomb OS release only)
Flash Player 10.2 leverages the Stage Video rendering pipeline to enable users of Android 3.0 tablets, like the Motorola Xoom, to enjoy smooth playback of high-definitionvideo in Flash Player.Users will experience reduced CPU usage and higher frame rates for existing H.264 video content.
Deeper integration with the Android browser rendering engine (Android 3.01+ only)
Deeper integration of Flash Player and the enhanced Android 3.0 browser delivers faster and better rendering of rich, interactive web content resulting in a smoother and more responsive browsing experience.
Flash Player can now render content as part of the web page along with other components such as HTML, images and gif animation. As a result, users will experience:
Improved scrolling of web pages.
Uncompromised viewing of rich, immersive content in the way intended by the page designer, including support for instances where HTML and other web content is composited over Flash Player rendered content.Flash Player rendered content will continue to be placed in a separate window on top of HTML in the Android 2.2 and 2.3 browsers, as these browsers do not support the new Android 3.0 browser rendering model.
Enhanced performance for the latest smartphones and tablets
Experience performance improvements designed to take advantage of the current generation of multi-core, GPU-enabled processors to deliver videos, games and other interactive Web content on the latest smartphones and tablets.
Automatic soft keyboard support
Users of touch screen devices will enjoy a more optimized experience interacting with rich content that requires keyboard input.This feature simplifies the development of multiscreen applications that require keyboard input, making it easier for developers to optimize desktop applications for mobile devices. A new ActionScript API enables developers to automatically launch and display the soft keyboard.
Fixes and Enhancements in Flash Player 10.2.157.51
Adobe Flash Player 10.2.157.51 includes security enhancements described in Security Bulletins APSB11-02 (http://www.adobe.com/go/apsb11-02), APSA11-01 (http://www.adobe.com/go/apsa11-01), and APSB11-07 (http://www.adobe.com/go/apsb11-07).
Input:
Soft keyboard is now launched when placing focus on a Text Layout Framework TextField. (2733101)
Improved resolution of touch coordinates; coordinates are now returned as floating point values, not integers. (2798815)
Rendering:
getChildAt() returns correct values (2652935)
The following fixes are enabled for devices running Android 3.0 and higher:
SWF content is now rendered at the appropriate depth in relation to other SWF and HTML content, including pop-ups.
Overlapping SWF content now renders consistently at the same depth.
Values for stage.fullScreenHeight and stage.fullScreenWidth are now correctly updated when the screen orientation changes from landscape to portrait.
Crashes related to playing content while zoomed in have been resolved.
Video:
Improved video performance of 10-15% on Qualcomm chipsets (2769706)
Improved H.264 stream detection logic addresses playback problems with various non-standard encoding combinations (2769727)
H.264 hardware decoding is enabled for Samsung devices with capable firmware (2796583)
Fixed an issue where audio in a limited subset of H.264 videos was broken after upgrading to Android 2.3.3 (2818355)
This section documents known issues and limitations specific to Android. For additional information on known issues and limitations for Flash Player 10.2, visit the release notes. [http://kb2.adobe.com/cps/838/cpsid_83808.html#main_known issues]
Audio/Video:
Playback pauses briefly when switching between multiple tabs that are simultaneously playing video (2804839)
H.264 video wrapped in MP4 does not play (2800033)
Audio and video streams can become out of sync when using RTMP Live Dynamic Streaming after bitrate transitions or re-buffering events (2789793)
Peer-to-peer streaming with the RTMFP protocol does not work on mobile devices at this time. (2786105)
AAC HE streaming over RTMP plays in Mono, and some frequencies above 8khz are truncated. (2763462)(FP-5749)
If Flash Player encounters an untrusted SSL certificate when negotiating an RTMPS stream, the user will not be presented with a dialog allowing them to override the security problem, and the connection will automatically abort. (2790903)
On Android 3.0+, an OS bug causes a hang when switching between the native camera application and a browser playing Flash video. (2803760)
Seeking backwards requires streaming video to re-buffer in order to minimize memory usage for streaming video on mobile devices. Flash Player uses a small circular buffer. When seeking backwards in a video stream, Flash will flush and refill the buffer before resuming playback. This will introduce a brief pause as the player fills the video buffer. (2807353)
On the HTC Desire HD, a driver bug causes all video to fall back to software rendering. (2811530)
There is a two second delay when switching bitrates in a multi-bitrate stream. (2829252)
On Droid X running Android 2.3, a driver issue prevents videos larger than 800x480 from using hardware accleration. (2837476)
Browser Integration:
Running SWF files on the Samsung Vibrant with Android 2.2 update results in a crash of the system browser (2796396)
If an HTML element overlaps a SWF, a click on the overlapping element will be erroneously registered by the SWF. (2662317)
When navigating to a page with SWF content using the Back button, Flash Player is given incorrect surface dimensions causing the SWF to render at an incorrect size; this can cause mouse event accuracy issues because the events may not get registered to the correct targets. (2827614)
Paths to local files (i.e. file:///) are not supported when Flash Player is invoked in a WebView (2759306)
In Android 3.0+, Screen Orientation locking does not work. (2795001)
On Android 3.0+, the brower can sometimes provide Flash with incorrect coordinates for the window's top left corner. This can cause Flash to draw in the incorrect place, obscuring HTML content. (2800211)
On Android 3.0+, a Browser bug causes video playback in pop-up windows to render incorrectly. (2814768)
On Android 3.0+, a Browser bug creates rendering issues when scrolling a web page below an open pop-up window. (2823753)
On Android 3.0+, a Browser bug prevents the Flash Player long-tap context menu from being displayed on m.armorgames.com. (2833380)
On Android 3.0+, Browser scrolling performance on pages with more than 10 Flash instances has degraded. (2834606)
On Android 3.0+, when changing screen orientation, there may be a slight delay in updating to the correct Flash texture, causing the browser to display a stale texture briefly after the transition. This can appear to users like an application is cycling through multiple sized to try to fit to the screen. (2837272)
On Android 3.0+, multiple browser bugs related to reporting the size of drawing surfaces available to or used by Flash Player cause some content to display like they're stretched, and/or corrupted. (2836132)
On Android 3.0+, the Browser sometimes renders SWFs outside of an iFrame that should contain them. (2838159)
Input:
Third Party on-screen keyboards are not supported at this time (2785832)
In embedded mode, the second Mouse Down event normally generated by two consecutive double-taps is not fired (2803167)
On the HTC G2, Flash Player stops responding when the keyboard is out and content remains frozen until the keyboard is dismissed. (2796202)
After changing focus from an HTML text field to a Flash text field, the first single tap on a text field does not launch the soft keyboard (2783298)
If a user taps twice outside of a text field, then taps the text field, the paragraph will be selected erroneously (2780650)
Swiping across a text field to highlight the contents erroneously dismisses the virtual keyboard (2752919)
The Area of Interest for the on-screen keyboard is sometimes erroneously shifted right by a few pixels (2743899)
Cannot input Simplified Chinese characters into Text Layout Framework TextField using Google Pinyin and Sogou Pinyin. (2662299)
Bitmap Objects with an Alpha value other than 1 experience problems with Mouse.CLICK events when the user presses on the bitmap 10 - 20 times in rapid succession (2659371)
Keyboard.physicalKeyboardType returns ‘alphanumeric’ instead of ‘none’ on Nexus One (2728953)
Users cannot select multiple lines of text in a multi-line TextField (2785064)
Using Android 2.3, some users may encounter an infrequent crash when changing between input languages (2820315)
Input events are not handled by SWFs in pop-up windows (2795184)
On Android 3.0+, the browser does not respect the VisibleRectBounds provided by the Flash window. From a user perspective, this can appear as a textfield that shifts or appears at the wrong scale when the soft keyboard is invoked. (2833636)
Memory Management:
Out of Memory and Click To Play icons will not be displayed for SWFs less than 64 x 64 pixels in size (2795258)
When a SWF goes out of memory (OOM), all running Flash Player instances should go OOM, but SWFs in different tabs sometimes stay in Click To Play mode instead. (2828509)
Performance:
There is a very slight delay when a sound is played as the result of a Mouse or Touch event. (2671510)
Rendering:
GraphicsBitmapFill.smooth = true is ignored on Android.(2710762)
As a rendering optimization for the Android platform, Bitmap Smoothing is disabled globally for Android devices
When the blend modes DARKEN, SUBTRACT, DIFFERENCE, LIGHTEN, MULTIPLY and OVER are applied to Bitmaps, Fills and Gradients, they are rendered differently on devices with the GPU enabled. (2769642)
On some devices, there is an infrequent problem where the ENTER_FRAME event does not fire in full-screen unless the user is interacting with the content.Users can workaround the bug by refreshing the content. (2799920)(FP-6048)
Flash content will flicker briefly when the users pinch-zooms in or out. (Android 2.2 and 2.3 only) (2822479)
When running Android 3.0+, 1 x 1 pixel SWFs are not displayed; anything larger is rendered correctly. (2821993)
On Android 3.0+, putting the SWF in focus enlarges items on the stage.This can cause some SWFs to appear over-sized on a web page, and/or can cause some clicks to affect the wrong area of the SWF. (2803075)
On Android 3.0+, the entire browser page is redrawn whenever the SWF content changes and updates its view.This can lead to a performance lag for some SWFs rendered in embedded ,mode. (2809121)
On Android 3.01 only, a Browser bug where OnSurfaceChanged events are inconsistently broadcast, causes intermittent problems in drawing some Flash content. This generally appears to users as content that doesn't paint correctly, appears squished/stretched, as inconsistencies observed while pinch-zooming, and as buttons that do not respond to clicks. (2810538)
On Android 3.01 only, putting the SWF in focus enlarges items on the stage. This can cause some SWFs to appear over-sized on a web page, and/or can cause some clicks to affect the wrong area of the SWF. (2803075)
On Android 3.01 only, the entire browser page is redrawn whenever the SWF content changes and updates its view. This can lead to a performance lag for some SWFs rendered in embedded mode. (2809121)
When using hardware accelerated rendering, the Invert blendmode is ignored. (2779437)
On the HTC Desire, all rendering stops when entering full-screen from a Landscape orientation. Users can work around this issue by invoking Full Screen Mode while holding the phone in a Portrait orientation. (2834712)
On Android 3.0+, Android applications that use Browser Plug-ins like Flash Player in WebView applications must have android:hardwareAcceleration set to True in their AndroidMainfest.xml for any plug-in output to be rendered. (2834793)
On the HTC Desire HD, there is a unique rendering issue on some content which causes content to look black and white, and/or be missing several layers of rendered objects. (2841993)
Text:
Text descent in multi-line text is clipped with autoSize=LEFT (2800633)
Users cannot select multiple lines of text in a textfield (2785064)
On the HTC Desire HD, the soft keyboard does not pop up after focus is placed in a text input field. (2841966)
On the HTC Desire HD, FTE CJK characters aren't displayed. (2841970)
Found a bug? Please send the detailed bug information via the online Adobe Bug and Issue Management System
SWF-based H.264 video may be decoded by your graphics hardware. There may be video bugs that can only be reproduced with your particular video card and driver. When reporting a bug involving video, it is essential to note your graphics card and driver, along with your operating system and browser, so that we can reproduce and investigate issues. Please be sure to include this information as described in Instructions for Reporting Video Bugs.
Note: Due to the high volume of email we receive, we are unable to respond to every request.
Thank you for using Adobe Flash Player and for taking the time to send us your feedback!
Twitter™ and Facebook posts are not covered under the terms of Creative Commons.
Flash Player 10.2 Free Download For Android Games
Legal Notices | Online Privacy Policy
Read these Release Notes carefully before downloading Flash Player 10.1 for Android 2.2.
To learn more about the new features added in Flash Player 10.1, go to:http://www.adobe.com/products/flashplayer/.
The build number for Flash Player 10.1 for Android 2.2 is 10.1.106.16.
System requirements for platforms supported by Flash Player 10.1 are available at http://www.adobe.com/products/flashplayer/systemreqs/index.html#mobile.
Flash Player 10.1 is the first runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and video across devices.
Flash Player 10.1 is available for a broad range of mobile devices, including smartphones, netbooks and other Internet-connected devices, allowing your content to reach your customers wherever they are.
The consistent Flash Player browser-based runtime is the most productive way to deliver content to users across operating systems and devices. Runtime consistency reduces the cost of creating, testing and deploying content across different device, software, network and user contexts and helps improve business results.
To make it possible to deploy SWF content on smartphones and other mobile devices that have limited processing power and memory availability compared to PCs, a tremendous amount of work has gone into to making Flash Player 10.1 “ready for mobility”. This work includes performance improvements, such as rendering, scripting, memory, start-up time, battery and CPU optimizations, in addition to hardware acceleration of graphics and video. Improvements in memory utilization and management, start-up time, CPU usage, and rendering/scripting performance benefit PCs as well as mobile devices.
Flash Player 10.1 also introduces new mobile-ready features that take advantage of native device capabilities – including support for mobile input models and accelerometer input -- bringing unprecedented creative control and expressiveness to the mobile browsing experience.
SWF Focus Mode
Flash Player 10.1 integrates seamlessly with Mobile Browsers that support Touch & Gestures through the use of SWF Focus Mode. The first tap over an embedded SWF will set “Focus” and allow drag events to go to Flash (if the content contains a listener for the event). This will enable users to interact with Flash content as needed, but still pan and zoom around the page as normal.
Mobile Text Input
Flash Player 10.1 provides support for use of native device virtual keyboards with TextField support if no physical keyboard is detected. A virtual keyboard is automatically raised and lowered in response to focus changes on text fields when editing text on mobile devices supporting a virtual keyboard to enable unobstructed and intuitive text editing. The focused text field is centered in the visible region of the page and appropriately zoomed/scrolled to ensure it is not obscured by the virtual keyboard. Upon screen rotation, incoming calls, or other system events, any already existing text input is retained. The virtual keyboard works with TextField but does not currently work with the Text Layout Framework or other Flash Text Engine text.
Easier Full-Screen Mode Activation
Because of the smaller screen real-estate on mobile devices, Full-Screen Mode will significantly enhance the user experience for media, game play, and other rich content. A new HTML Parameter, FullScreenOnSelection, will enable developers to allow their users to launch Full-Screen Mode with a single tap over the content.
Long-Tap to Full-Screen Mode
Users can now long-tap on any SWF and select Full-Screen Mode. The HTML Parameter AllowFullScreen is disabled for this feature, so that a user can activate Full Screen Mode for any SWF on mobile devices.
Optimized SWF Management for Mobile
Flash Player 10.1 optimizes SWF loading and playback for mobile CPU and memory limitations to provide a better user experience. Instances are loaded or deferred based on SWF priority, visibility and available memory and CPU resources to enable more immediate browsing experiences without waiting for every SWF on a page to load. Developers can indicate SWF priority through a new HTML parameter, hasPriority. Deferred instances are loaded after the HTML page load is complete, and off screen and invisible instances are started when they become visible. Flash Player will also automatically pause SWF playback it is not in view or the foreground application, for example when a call is received or alarm goes off, to reduce CPU utilization, battery usage and memory usage.
Sleep Mode
The Flash Player timer slows down when the mobile device goes into screen-saver or similar mode to reduce CPU and battery consumption on mobile devices. The timer returns to the default setting when a wake-up event is triggered. There is no interruption in audio/video playback. Incoming phone calls pause Flash Player.
Adaptive Frame Rate
Flash Player will monitor and lower the SWF frame rate to provide greater processing power for rendering, which can improve content usability and conserve CPU utilization on resource constrained mobile devices. If the frame rate drops below the threshold, Flash Player will drop frames to achieve the defined default frame rate of the SWF.
Global Error Handler
The new global error handler enables developers to write a single handler to process all runtime errors that weren’t part of a try/catch statement. Improve application reliability and user experience by catching and handling unexpected runtime errors and present custom error messages. When using the global error handler in a SWF running in the debug player, error pop-ups will not be shown. The Global error handler is disabled in the current build, but will be available in a future refresh of Flash Player 10.1.
Globalization Support
New ActionScript globalization APIs allow Flash Player to use the values chosen in the operating system preferences to process text and lists and present information based on location context, without any knowledge of locale requirements. Choose a specific format independent of the currently selected locale on the operating system. Locale specific information and processing can include: date, time, currency and number formatting; currency and number parsing; string comparison for sorting or searching for text; and upper/lower case conversions.
Enhanced Browser Integration
Flash Player 10.1 offers enhanced conformance to consistent browser usability guidelines, ensuring optimized user experiences.
Out-of-Memory Management
Flash Player 10.1 prevents out-of-memory browser crashes by shutting down instances where a SWF attempts to allocate more memory than is available on the device. When a SWF tries to allocate more memory than is available on a device, Flash Player 10.1 adds logic to shut down Flash Player to prevent the browser from crashing. Users will receive notification to restart the SWF, or will see a notice to refresh the page if all instances must be shutdown. In the former case, Flash Player displays a Click-to-Play icon in place of the SWF. In the latter case, Flash Player displays an insufficient resources warning.
Expanded options for high quality media delivery
Flash Player 10.1 includes a number of media quality of service improvements and is ready to take advantage of upcoming Adobe media servers that will provide new ways to deliver rich media experiences and create new business models. With new HTTP streaming capabilities, Content Providers can use their standard HTTP infrastructure to stream media. Streaming performance is also enhanced with improved support for live events, buffer control and peer assisted networking.
Peer-Assisted Networking(requires “Stratus” on Adobe Labs)
The RTMFP protocol now supports groups, which enables an application to segment its users to send messages and data only between members of the group. Application level multicast provides one (or a few) -to-many streaming of continuous live video and audio live video chat using RTMFP groups.
HTTP Streaming
HTTP streaming enables delivery of video-on-demand and live streaming using standard HTTP servers, or from HTTP servers at CDNs, leveraging standard HTTP infrastructure and SWF-level playback components. The addition of HTTP streaming will enable expanded protocol options to deliver live and recorded media to Flash Player.
Note: Content protected using Adobe Flash Access™ is not supported in Flash Player on Android 2.2.
Stream Reconnect(requires FMS 3.5.3 server)
Stream reconnect allows an RTMP stream to continue to play through the buffer even if the connection is disrupted, thereby making media experiences more tolerant of short term network failures and enabling non-disruptive video playback. When a connection is re-established the stream resumes playback. Developers can add re-connection logic in ActionScript to re-establish server connection and resume streaming without any disruption in the video.
Smart Seek(Requires FMS 3.5.3 server)
Smart seek allows you to seek within the buffer and introduces a new 'back' buffer so you can easily rewind or fast forward video without going back to the server, reducing the start time after a seek. Smart seek can speed and improve the seeking performance of streamed videos and enable the creation of slow motion, double time, or “instant replay” experiences for streaming video.
Buffered Stream Catch-Up
Buffered stream catch-up allows developers to set a target latency threshold that triggers slightly accelerated video playback to ensure that live video streaming stays in sync with real time over extended playback periods.
Fast Switch (previously called Dynamic Streaming enhancements)(requires FMS 4 server)
The Dynamic Streaming capability introduced in Flash Player 10 and FMS 3.5 is enhanced to improve switching times between bitrates, reducing the time to receive the best content quality for available bandwidth and processing speed. Users no longer need to wait for the buffer to play through, resulting in a faster bitrate transition time and an uninterrupted video playback experience, regardless of bandwidth fluctuations.
Fixes and Enhancements in Flash Player 10.1.92.8
Adobe Flash Player 10.1.92.8 includes security enhancements described inSecurity Bulletin APSB10-16.
Fixes and Enhancements in Flash Player 10.1.92.10
AdobeFlash Player on Android 2.2 supports the same H.264 profiles as Flash Player on desktop platforms. On Android, the hardware H.264 decoder is used when the hardware decoder is available (not already in use) and capable of decoding the H.264 video stream; the software decoder is used in all other situations.
Fixes and Enhancements in Flash Player 10.1.95.2
Adobe Flash Player 10.1.95.2 includes a fix for an issue with H.264 video playback that caused audio to play back at slow speeds on certain devices.
Features, Fixes and Enhancements in Flash Player 10.1.105.6
Adobe Flash Player 10.1.105.6 includes security enhancements described in Security Bulletin APSB10-26.
Features:
Screen Orientation Lock:
Content authors can now choose to lock content displayed in Full-Screen mode to a single orientation. This will prevent content from being scaled and rotated when the user rotates their screen.
International Language Support for Input Text and IME:
Flash Player now supports the entry of international text for Input Text and IME. This feature also introduces a number of general usability enhancements to improve western text entry on devices with on-screen keyboards.
Fixes and Enhancements
Audio:
· Loading WAV files via HTTP no longer causes the browser to hang.
Input:
· Improvements to touch accuracy correct instances where small objects were not correctly responding to touch events.
· When a user clicks on a TextField when in Full Screen mode, Flash Player will exit Full Screen mode to facilitate text entry.
Rendering:
· Values for stage.fullScreenHeight and stage.fullScreenWidth are now correctly updated when the screen orientation changes from landscape to portrait.
· Crashes related to playing content while zoomed in have been resolved.
Video:
· Improved Hardware Video Decoding Support:
- All H.264 encoding profiles are now supported on the HTC Nexus One
- All H.264 video except 720p is supported on TI OMAP 3630-based devices (Motorola Droid 2, Droid X
- H.264 baseline video is now supported on TI OMAP Motorola Droid
· Multiple optimizations improve video playback performance and quality on Android 2.2 devices
· Locking the screen orientation to portrait mode during video playback now works as expected.
General:
When an URL containing & or % is saved to a SharedObject file redirectSO.sol all of the parameters after these characters are stripped off. (1909140)
CSS styles should not cascade across sandbox boundaries. (2261815)
startDrag and stopDrag do not work when the target is a 2D child of a 3D parent. (2200972)
POST requests with no body reverting to GET. (2223288)
XML.appendChild does not function correctly when published as SWF10; works fine as SWF9. (2340839)
AS3 Timeline: First frame of Movie Clip animation played twice when created and added to stage with ActionScript. (2520095)
[FP-4423] onEnterFrame gets called more often than necessary. (2614589)
Automation APIs are only available on Windows and Android platforms. On unsupported platforms, runtime errors may appear when these APIs are called.
When searching for objects (not strings) in Dictionary objects using the 'in' operator, if the object is not found in the Dictionary object, it will be searched for in the delegate objects. With 10.1, the toString operator will be called on the Object if not found in the Dictionary. This can cause problems with Proxy objects who need to define the callProperty function or it will generate a RTE. A simple example that failed silently in 10.0 but throws an error in 10.1:
var p:Proxy = new Proxy();
var d:Dictionary = new Dictionary();
trace (p in d);
Error: Error #2090: The Proxy class does not implement callProperty. It must be overridden by a subclass.
at Error$/throwError()
at flash.utils::Proxy/http://www.adobe.com/2006/actionscript/flash/proxy::callProperty()
at Untitled_fla::MainTimeline/foo() // at Untitled_fla::MainTimeline/frame1()
Accessibility:
The Flash Accessibility API is not supported on Android 2.2.
Flash Player 10.2 Free Download For Android Phone
Audio/Video:
AAC Decoding uses Android's native AAC Decoder.
This licensing requirement imposes a number of limitations on the types of AAC streams that can be decoded, which differ from desktop versions of Flash Player.
Only Mono and Stereo AAC Streams are supported on Android 2.2.
Flash on Android 2.2 supports the following AAC profiles: AAC-LC, HE-AACv1, and HE-AACv2.
Android 2.2 supports the following AAC sampling rates: 48000, 44100, 41000, 32000, 24000, 22050, 16000, 12000, 11025, 8000
The recommended sampling rate for Flash audio is 44,100 Hz because it is the internal format used by Flash's sound mixer. Flash must convert other sampling rates to 44,100 Hz before playback.
Browser may not always resume video playback automatically when interrupted by a phone call.
Platform-specific driver issues sometimes cause crashes during video playback.
Playing multiple videos simultaneously will not perform well.
When changing phone orientation and entering/exiting full-screen mode during video playback, playback may pause briefly.
Pausing progressively downloaded video for more than 2 minutes may cause video to restart from beginning when resumed.
Video embedded in a SWF does not always resume from pause.
The Android 2.2 player will not support preloading large videos completely through NetStream. The video preloading size is limited by the circular buffer size (currently 8MB). If the video exceeds the buffer size and the content depends on the video being fully downloaded before playback starts, the content will never start.
The .f4v files created by Adobe Media Encoder CS5 cannot be called by onXMPData. (2603890)
Browser Integration:
You cannot scroll the browser window if a Flash-based TextField has focus.
Loading Local Files is not supported on Android 2.2.
Context Menu:
Context Menus are not supported on Android 2.2.
Input:
Opening the software keyboard causes the HTML content to scale down to the remaining available size in the window.
Alt and Caps Lock Keys do not send KeyDown or KeyUp events from Soft Keyboard.
On touch screen devices, the mouse position is moved to Infinity when the user's finger is not touching the screen.
Tab Focus is not supported in Flash Player on Android 2.2.
Installation:
Upon installation, a mismatch between new Java libraries and the version of Flash running in memory can cause a crash. Navigating to a page without Flash will cause the player to unload, and the next instance of Flash that is loaded will be the updated player.
Memory Management:
Flash Player attempts to determine and place priority on the most important SWFs on a page; however, depending on the contents and construction of a given HTML page, this is not always possible to do correctly without hinting from the content itself. In some instances, Flash Player will mistake ancillary content as the primary content and switch everything else to “Click to Play” when encountering a low memory situation.
Media:
Camera and Microphone support is not included in Flash Player on Android 2.2.
Performance:
Rendering 3D objects with large numbers of vertices will not perform well.
Printing:
Printing is not supported in Flash Player on Android 2.2.
Rendering:
Flash Content is always displayed on top of all HTML content, including pop-ups.
Overlapping Flash Content may not consistently render at the same depth.
In some instances, black flashes appear on SWF content when scrolling.
Perlin Noise and Displacement Map bitmap filters will perform poorly on mobile devices.
Several successive pinch-zooms in a single direction can cause Flash Content to not render.
PixelBender Shaders are Not Supported on Android 2.2 but may be partially enabled.
Occasionally, SWFs are incorrectly positioned at the upper-left corner of the screen.
Flash Content in Transparent WMODE will obscure content below it.
The number of concurrent Flash instances is limited to 30 on Android 2.2.
Flash Content is always rendered in Medium quality mode.
Flash Player 10.2 Free Download For Android Latest Version
Font fallback support is not supported for Thai, Hebrew and Bengali.
[FP-1982] appendText when appending from another text field does not append in the correct location when the source string contains 'n'. (2341522)
Classic Text: Large font sizes are not drawing correctly on stage on in exported SWF Movies. (2483664)
Scale text with Free Transform scales text incorrectly goes beyond text boundary and is cut off and too big. (2486588)
Adobe Flash Player For Android
Found a bug? Please send the detailed bug information via the onlineAdobe Bug and Issue Management System.
SWF-based H.264 video may be decoded by your graphics hardware. There may be video bugs that can only be reproduced with your particular video card and driver. When reporting a bug involving video, it is essential to note your graphics card and driver, along with your operating system and browser, so that we can reproduce and investigate issues. Please be sure to include this information as described inInstructions for Reporting Video Bugs.
Note: Due to the high volume of email we receive, we are unable to respond to every request.
Thank you for using Adobe Flash Player and for taking the time to send us your feedback!
Twitter™ and Facebook posts are not covered under the terms of Creative Commons.